The Perfect Tower II art: a giant blue blob, a pyramid, a glowing cube and a purple crystal loom over a town

Build the perfect tower

An incremental tower defense where you never place towers: you perfect one. Arm it with 400+ modules against elemental waves, grow an island town where every building is its own mini-game, and write scripts that play it all for you.

Key features

One tower. Twelve buildings. Every one of them its own game.

  • Every building is a game

    Wire up a power grid, run a factory, dig for artifacts or take on a boss. Each of the town's 20+ mini-games plays differently, and all of them make your tower stronger.

  • One tower, 400+ modules

    Lost a test? Swap a few modules, change the element and send the same tower back in. 10 elements, 15 regions and 6 difficulties from Easy to Impossible.

  • Automate everything

    Write a few lines once and never click that button again. Scripts run almost every system while you play, and workers keep the simple jobs going while you're away.

  • Waiting is optional

    There's always a way to speed things up. Play actively, script it, or let the town keep producing for up to 7 days while you're offline.

  • 4 modes, 90 challenges

    Normal, Endless, Challenge and Sandbox, plus idle play. Every region has six hand-made challenges, each with a hard mode.

  • A real ending

    Craft the final boss yourself and roll the credits, which is rare for an incremental game. Then Highscore Mode opens, with a Steam leaderboard.

Media

See it in action

The gameplay trailer plays on the Steam store page.

A living game

The Perfect Tower II keeps getting updates, and we build it together with its players. Share your scripts, ask for help and tell us what to make next.